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01 — DARK AGE✦02 — FEUDAL AGE✦03 — CASTLE AGE✦04 — IMPERIAL AGE

THE ENCYCLOPEDIA

Barracks

BUILDINGS · AGE OF EMPIRES II ONLY

BUILDING · STRUCTURE

Barracks

Trains infantry and researches upgrades for the foot-soldier lines.

Barracks in Age of Empires II
Barracks in Age of Empires II

Overview

Trains infantry and researches upgrades for the foot-soldier lines.

Function and access

Trains infantry and researches upgrades for the foot-soldier lines This determines what the structure contributes to the settlement: economic buildings support resource flow, production buildings add access to an army line, and defensive buildings protect space or routes.

  • Available: Dark Age
  • Cost: 175 Wood
  • Construction time: 50 seconds

Units produced here

The catalog associates this structure with the following units. This list is useful for tracing where reinforcements come from and which production line the building represents.

Research available here

These technology entries are associated with this structure. Their Age, cost, and effect determine whether the building is being used for a combat upgrade, an economic improvement, or progression to a later roster option.

Practical role and placement

The Barracks is the first military production building in a standard opening. It provides access to infantry and is normally a prerequisite for the Archery Range and Stable, so building one can unlock several later production choices even when infantry is not the planned main army. A forward Barracks shortens reinforcement travel but is easier for the opponent to punish.

Durability and battlefield role

The structural values describe what this building can protect, garrison, or attack. Use them to decide whether it is a safe production point, a defensive anchor, or a structure that needs support; scenario and campaign buildings may have rules that differ from standard matches.

Function and availability

Trains infantry and researches upgrades for the foot-soldier lines. Available from: Dark Age; Construction cost: 175 Wood; Build time: 50 seconds; Garrison capacity: 10; Line of sight: 6. The Barracks opens the infantry and anti-cavalry part of the roster; building it near a vulnerable approach can also shorten reinforcement travel.

Building statistics

Cost
175 Wood
Construction time
50 seconds
Garrison capacity
10
Hit points by Age
Dark Age: 1,200 · Feudal Age: 1,500 · Castle Age: 1,800 · Imperial Age: 2,100

Building values can vary by edition or scenario.

Also known as
Barracks (Age of Empires II)
Focus
Military · infantry
Signature / category
Construction & function
Release / context
Core roster
Region
Structure
Classification
Buildings
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