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Eagle Warrior

UNITS · AGE OF EMPIRES II ONLY

UNIT · BARRACKS

Eagle Warrior

An improved Eagle fighter that combines speed with strong anti-monk and anti-archer utility.

Eagle Warrior in-game unit artwork
Eagle Warrior in-game unit artwork

Overview

An improved Eagle fighter that combines speed with strong anti-monk and anti-archer utility.

Availability and investment

Eagle Warrior becomes available in Castle Age. Its listed production context is Barracks. The listed cost is 50 Gold and the training time is 35 seconds. This tells you when it can first join an army and which resources must be reserved alongside Villager production, upgrades, and other military lines.

    Combat profile

    The available combat values are included here so the numbers can be read as a profile rather than an isolated list. Hit points and armor describe how long the unit can remain exposed; attack and any bonus damage describe what it threatens; range, reload, accuracy, and movement describe how reliably it can engage or disengage. A value shown for a whole upgrade line applies to the listed stages as recorded, so compare the stage names instead of treating the line as one base unit.

    Field use

    Keep the unit behind the front line and choose its target deliberately. Monks and priests are support pieces whose value depends on safe positioning and the targets or allies in reach.

    Armor classes and counters

    Armor-class bonuses are separate from base attack and the target’s melee or pierce armor. The class list below shows the unit’s documented combat categories and bonus-damage relationships; use it to judge matchups instead of relying on the unit label alone.

    Related unit plan: Eagle Warrior monk-and-siege raid

    Eagle Warrior: Eagle Warriors are fast infantry with conversion resistance and bonuses against Monks, siege, and mounted units. Their mobility gives them a useful raiding line in civilizations that do not use ordinary cavalry Use Eagles to scout and pressure isolated support units, then turn on Monks or siege when the main army engages elsewhere. Keep them moving between targets and pull away from a stronger infantry formation instead of forcing a general melee Eagles do not excel against every infantry counter and can be stopped by strong melee units. Avoid running them into a defended base or splitting the group so small that it cannot remove its target

    Battlefield role and use

    An improved Eagle fighter that combines speed with strong anti-monk and anti-archer utility. Available in the Castle Age. Training cost: 50 Gold. Training time: 35 seconds. It must close to attack, so formation support and the opponent’s bonus-damage counters determine whether it trades efficiently in a prolonged fight.

    Base unit statistics

    Cost
    50 Gold
    Training time
    35 seconds
    Reload time
    2 seconds
    Movement speed
    1.15

    Base values before civilization bonuses or researched technologies.

    Also known as
    Eagle Warrior (Age of Empires II)
    Focus
    Infantry · scout
    Signature / category
    Barracks
    Release / context
    Core roster
    Region
    Barracks
    Classification
    Units
    Ⅱ

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