UNIT · BARRACKS
Eagle Warrior
An improved Eagle fighter that combines speed with strong anti-monk and anti-archer utility.


Overview
An improved Eagle fighter that combines speed with strong anti-monk and anti-archer utility.
Availability and investment
Eagle Warrior becomes available in Castle Age. Its listed production context is Barracks. The listed cost is 50 Gold and the training time is 35 seconds. This tells you when it can first join an army and which resources must be reserved alongside Villager production, upgrades, and other military lines.
Combat profile
The available combat values are included here so the numbers can be read as a profile rather than an isolated list. Hit points and armor describe how long the unit can remain exposed; attack and any bonus damage describe what it threatens; range, reload, accuracy, and movement describe how reliably it can engage or disengage. A value shown for a whole upgrade line applies to the listed stages as recorded, so compare the stage names instead of treating the line as one base unit.
- Hit points: 55
- Melee armor: 0
- Pierce armor: 3
- Line of sight: 8
- Reload time: 2 seconds
- Movement speed: 1.15
Field use
Keep the unit behind the front line and choose its target deliberately. Monks and priests are support pieces whose value depends on safe positioning and the targets or allies in reach.
Armor classes and counters
Armor-class bonuses are separate from base attack and the target’s melee or pierce armor. The class list below shows the unit’s documented combat categories and bonus-damage relationships; use it to judge matchups instead of relying on the unit label alone.
- Armor class: Shock infantry
- Armor class: Infantry
- Eagle Warrior deals +3 bonus damage to units in the Cavalry class
- Eagle Warrior deals +2 bonus damage to units in the Camel Units class
- Eagle Warrior deals +1 bonus damage to units in the Ship class
- Eagle Warrior deals +8 bonus damage to units in the Monk class
- Eagle Warrior deals +3 bonus damage to units in the Siege weapon class
- Eagle Warrior deals +1 bonus damage to units in the Fishing Ship class
Related unit plan: Eagle Warrior monk-and-siege raid
Eagle Warrior: Eagle Warriors are fast infantry with conversion resistance and bonuses against Monks, siege, and mounted units. Their mobility gives them a useful raiding line in civilizations that do not use ordinary cavalry Use Eagles to scout and pressure isolated support units, then turn on Monks or siege when the main army engages elsewhere. Keep them moving between targets and pull away from a stronger infantry formation instead of forcing a general melee Eagles do not excel against every infantry counter and can be stopped by strong melee units. Avoid running them into a defended base or splitting the group so small that it cannot remove its target
Battlefield role and use
An improved Eagle fighter that combines speed with strong anti-monk and anti-archer utility. Available in the Castle Age. Training cost: 50 Gold. Training time: 35 seconds. It must close to attack, so formation support and the opponent’s bonus-damage counters determine whether it trades efficiently in a prolonged fight.
Base unit statistics
- Age
- Castle Age
- Cost
- 50 Gold
- Training time
- 35 seconds
- Reload time
- 2 seconds
- Movement speed
- 1.15
Base values before civilization bonuses or researched technologies.