TECHNOLOGY · BLACKSMITH
Scale Barding Armor
The first armor improvement for mounted units.

Overview
The first armor improvement for mounted units.
Effect and affected units
Scale Barding Armor changes cavalry and Missionary +1 melee / +1 pierce armor. Read the named target carefully: this effect applies only to the units, buildings, or economy described in its entry. This is the main reason to research it; compare the affected units with the army you expect to field.
Research cost and timing
Research is available in Feudal Age at the Blacksmith. The recorded cost is 150 Food, and the research time is 45 seconds. The linked progression is Scale Barding Armor → Chain Barding Armor → Plate Barding Armor. Consider whether the upgrade will affect enough units or workers to repay that investment before the match is decided.
Effect and research timing
The first armor improvement for mounted units. Effect: Cavalry and Missionary +1 melee / +1 pierce armor. Research becomes available in: Feudal Age; Research at: Blacksmith; Research cost: 150 Food; Research time: 45 seconds. Its value depends on which units receive the effect and how often they take part in combat; timing it before a major engagement can improve the whole eligible group.
Research details
- Age
- Feudal Age
- Research building
- Blacksmith
- Cost
- 150 Food
- Research time
- 45 seconds
- Effect
- Cavalry and Missionary +1 melee / +1 pierce armor
Research requirements and effects for this entry.
- Focus
- Research
- Signature / category
- Blacksmith
- Release / context
- Core system
- Region
- Blacksmith
- Classification
- Technologies
research Line: Scale Barding Armor → Chain Barding Armor → Plate Barding Armor