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Timurid Siegecraft

TECHNOLOGIES · AGE OF EMPIRES II ONLY

TECHNOLOGY · CIVILIZATION-SPECIFIC

Timurid Siegecraft

Trebuchets gain range.

Timurid Siegecraft Age of Empires II technology artwork
Timurid Siegecraft Age of Empires II technology artwork

Overview

Trebuchets gain range.

Effect and affected units

Timurid Siegecraft changes trebuchets +2 range. Read the named target carefully: this effect applies only to the units, buildings, or economy described in its entry. This is the main reason to research it; compare the affected units with the army you expect to field.

Research cost and timing

Research is available in Imperial Age at the Castle. The recorded cost is 500 Wood, 400 Gold, and the research time is 50 seconds. Consider whether the upgrade will affect enough units or workers to repay that investment before the match is decided.

Effect and research timing

Trebuchets gain range. Effect: Trebuchets +2 range. Research becomes available in: Imperial Age; Research at: Castle; Research cost: 500 Wood, 400 Gold; Research time: 50 seconds. This research is restricted to its named civilization, so it is part of that faction’s identity rather than a shared option. Its value depends on which units receive the effect and how often they take part in combat; timing it before a major engagement can improve the whole eligible group.

Research details

Research building
Castle
Cost
500 Wood, 400 Gold
Research time
50 seconds
Effect
Trebuchets +2 range

Research requirements and effects for this entry.

Focus
Unique technology · Tatars
Signature / category
Unique technology · Tatars
Release / context
Civilization research
Region
Civilization-specific
Classification
Unique technologies
Ⅱ

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