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Hunting Wolf

UNITS · AGE OF EMPIRES II ONLY

UNIT · GAME ENTITIES

Hunting Wolf

A hostile wildlife unit used in Age of Empires II scenarios and map content. It can attack nearby units and should be distinguished from ordinary huntable prey.

Hunting Wolf image for Age of Empires II
Hunting Wolf image for Age of Empires II

Overview

A hostile wildlife unit used in Age of Empires II scenarios and map content. It can attack nearby units and should be distinguished from ordinary huntable prey.

Availability and investment

Hunting Wolf becomes available in Age of Empires II. It is associated with Game entities (Wildlife). The listed cost is not separately recorded and the training time is not separately recorded. This tells you when it can first join an army and which resources must be reserved alongside Villager production, upgrades, and other military lines.

    Combat profile

    The available combat values are included here so the numbers can be read as a profile rather than an isolated list. Hit points and armor describe how long the unit can remain exposed; attack and any bonus damage describe what it threatens; range, reload, accuracy, and movement describe how reliably it can engage or disengage. A value shown for a whole upgrade line applies to the listed stages as recorded, so compare the stage names instead of treating the line as one base unit.

    • MeleeAttack: 8
    • MeleeArmor: 2
    • PierceArmor: 2
    • Regeneration: 30 HP per minute

    Field use

    Use the listed role, range, movement, and class bonuses to choose a favorable fight; the same unit can be valuable as a screen or specialist even when it is not the army’s main damage source.

    Battlefield role and use

    A hostile wildlife unit used in Age of Empires II scenarios and map content. It can attack nearby units and should be distinguished from ordinary huntable prey. As a hero, it regenerates 30 HP per minute. This is a map entity rather than an ordinary production choice. Its food, herd, or threat role depends on where it spawns and how nearby Villagers interact with it.

    Base unit statistics

    HitPoints
    100
    MeleeAttack
    8
    MeleeArmor
    2
    PierceArmor
    2
    LineOfSight
    3
    Regeneration
    30 HP per minute
    Behavior
    Cannot be converted; flees when targeted

    Base values before civilization bonuses or researched technologies.

    Also known as
    Hunting Wolf
    Focus
    Wildlife
    Signature / category
    Wildlife
    Release / context
    Age of Empires II
    Region
    Game entities
    Classification
    Wildlife
    Ⅱ

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