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The City at the End of the World

CAMPAÑAS & ESCENARIOS · SOLO AGE OF EMPIRES II

CAMPAIGN · CHRONICLES

The City at the End of the World

Alexander develops Alexandria through district planning rather than Aldeano construction. Reach the Casa milestones for each Age, protect the Centro urbano, then choose a Garden or Theater Maravilla district to complete the city. (aldeano, production edificios, Centro urbano, Maravilla, asentamiento)

The City at the End of the World Chronicles scenario map
The City at the End of the World Chronicles scenario map

Resumen

Alexander develops Alexandria through district planning rather than Aldeano construction. Reach the Casa milestones for each Age, protect the Centro urbano, then choose a Garden or Theater Maravilla district to complete the city. (aldeano, production edificios, Centro urbano, Maravilla, asentamiento)

Introducción al escenario

Fortaleza Alexandria’s Centro urbano alive and build the central economic district. Reach the Classical Age at 20 Houses and the Edad Imperial at 35. Build 50 Houses to unlock the Maravilla districts, then construct either a Garden or Theater District. Optional objetivos include establishing Sogdian comerciar and defeating raiders for extra recursos and support. (aldeano, production edificios, Centro urbano, Maravilla, asentamiento, Fortaleza, Centro urbano, Centro urbano, Edad Imperial, Maravilla, comerciar, recursos)

Contexto de misión y campaña

This city-building scenario advances through district choices instead of ordinary Aldeano construction. Protect the Centro urbano, select districts that fill the current economic or military need, and track the Casa milestones required for each Age and the Maravilla. Sogdian comerciar and incursor rewards can accelerate growth, but do not neglect the central objective while pursuing them. (aldeano, production edificios, Centro urbano, Maravilla, asentamiento, aldeano, production edificios, Centro urbano, Maravilla, asentamiento, Fortaleza, Centro urbano, Centro urbano, Edad Imperial, Maravilla, comerciar, recursos)

Resumen de la misión

Alexander develops Alexandria through district planning rather than Aldeano construction. Reach the Casa milestones for each Age, protect the Centro urbano, then choose a Garden or Theater Maravilla district to complete the city. (aldeano, production edificios, Centro urbano, Maravilla, asentamiento)

Objetivos

  1. Fortaleza Alexandria’s Centro urbano alive.
  2. Build an economic district at the central Centro urbano.
  3. Reach the Classical Age at 20 Houses and the Edad Imperial at 35 Houses.
  4. Build 50 Houses to unlock Maravilla districts, then build either a Garden or a Theater District.
  5. Optional: establish Sogdian comerciar and defeat raiders to gain recursos and military support.
Enfoque
Scenario · Alexander the Great
Elemento distintivo / categoría
Story & escenarios
Edición / contexto
Chronicles
Región
Chronicles
Clasificación
Chronicles
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