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Zipa and Zaque

CAMPAÑAS & ESCENARIOS · SOLO AGE OF EMPIRES II

CAMPAIGN · THE LAST HÉRSIRES

Zipa and Zaque

Pacanchique competes with the ruler rejected in the anterior mission for influence over neutral Muiscas states. Each state can add territory and recursos, but control can swing between the rivals; securing Iraca’s Templo of the Sun can shift the balance. (Muiscas, recursos, Templo)

Zipa and Zaque scenario map icon
Zipa and Zaque scenario map icon

Resumen

Pacanchique competes with the ruler rejected in the anterior mission for influence over neutral Muiscas states. Each state can add territory and recursos, but control can swing between the rivals; securing Iraca’s Templo of the Sun can shift the balance. (Muiscas, recursos, Templo)

Player approach

This mission links local conquest with choices carried into later escenarios. Decide whether the Templo treasure is worth more as immediate oro or as future Guecha reinforcements, and whether to deliver the requested Relic to the Decrepit Templo for Priestesses and Guardia del templos. Expansion must be decisive because neutral states can switch sides as diplomatic conditions change. (unidades, recursos, fortaleza)

Step-by-step plan

Read the carryover options before committing to the Templo objetivos. Choose the treasure reward according to whether the siguiente scenario needs a stronger opening army or immediate recursos. If Priestesses and Guardia del templos will benefit the remaining campaign, deliver the Relic as requested; otherwise weigh the recurring Relic advantage. Push early toward strategically placed states and the Templo of the Sun, while checking diplomacia so Quemuenchatocha cannot gain territory through missed triggers. (Templo, fortaleza, oro, Templo, Templo, fortaleza, ataque, diplomacia)

Risks and adjustments

The value of a choice is not limited to this scenario’s stockpile. On higher difficulty, simultaneous fronts make scattered attacks costly; fortaleza the army coordinated and avoid pursuing optional loot while a rival can complete the diplomacia objective. (fortaleza, diplomacia)

Focused strategy página

The carryover decision plan weighs immediate treasure against future reinforcements and the Relic’s longer-term value. (Zipa and Zaque carryover decision plan)

Resumen de la misión

Pacanchique competes with the ruler rejected in the anterior mission for influence over neutral Muiscas states. Each state can add territory and recursos, but control can swing between the rivals; securing Iraca’s Templo of the Sun can shift the balance. (Muiscas, recursos, Templo)

Objetivos

  1. Subjugate the Muiscas states by weakening their Castles; capture todo ten while keeping at least one under your control.
  2. Send a Diplomat to Iraca’s Templo of the Sun to win its support, then fortaleza Iraca on your side.
  3. Optional: capture Torre fortificadas, research Spies, and complete the branch-specific templo or relic task.
Enfoque
Scenario · El Dorado
Elemento distintivo / categoría
Story & escenarios
Edición / contexto
The Last Chieftains
Clasificación
Escenarios
Ⅱ

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