GUÍA · MAPAS ALEATORIOS
Cruce
Cruce has four wooded hills at the center that provide most of the map’s madera and channel movement through narrow routes. Unbuildable slopes complicate walling and leave resource gathering vulnerable to raids. (madera)

Resumen
Cruce has four wooded hills at the center that provide most of the map’s madera and channel movement through narrow routes. Unbuildable slopes complicate walling and leave resource gathering vulnerable to raids. (madera)
Tipo de mapa y generación
The wooded hills create a central network of narrow routes and terreno elevado. Since most madera is concentrated there and slopes cannot be built upon, players cannot rely on simple walls to protect campamento madereros or sello every passage. (recursos)
Planificación de la partida
Control a route through the hills rather than spreading unidades across todo four. Place defensive edificios on buildable approaches, and use mobile troops to cover campamento madereros that cannot be acotado. Precauciones raids entering through a second pass while the main army holds the obvious one. (fortaleza)
Cómo usar esta referencia
Scout the four hills, usable passes, and buildable ground around the slopes. Secure access to the central madera before committing to a large economía there. Use patrols or outposts to protect exposed Lumberjacks, and plan defense around gaps rather than trying to wall the hills themselves. (madera, walling)
- También conocido como
- Cruce (map)
- Enfoque
- Diseño del mapa · Híbrido · Estándar · Híbrido map · Estándar · Definitive Edition
- Elemento distintivo / categoría
- Map resumen
- Edición / contexto
- grupo de mapas
- Región
- Mapa aleatorios
- Clasificación
- Maps
- Características del mapa
- Fortificaciones y murallas · Terreno elevado