GUIDE · EDITOR DE ESCENARIO
Editor de escenario diplomacia
Scenario diplomacia sets the starting relationship between each pair of players as allies, enemies, or neutral parties. Triggers can later change those relationships during the mission. (Diplomacia)

Resumen
Scenario diplomacia sets the starting relationship between each pair of players as allies, enemies, or neutral parties. Triggers can later change those relationships during the mission. (Diplomacia)
How this system affects decisions
Diplomacia determines how players treat one another when the scenario begins. A pair may start allied, hostile, or neutral, and desencadenador effects can change that relationship later. The initial matrix should match the story and victory conditions; a single incorrect relation can allow attacks that were not intended or prevent players from engaging as planned. (editor de escenario)
Cómo usar esta referencia
Set diplomacia for every relevant player pair, not just the main human players. Confirm whether allies share vision or victory under the scenario options, and use triggers for any planned betrayal, alliance, or neutrality change. Test the first combat and any diplomatic transition so unidades respond correctly before releasing the mission. (Diplomacia)
- Enfoque
- Editor de escenario
- Elemento distintivo / categoría
- How it works
- Edición / contexto
- Age of Empires II system
- Región
- Editor de escenario
- Clasificación
- Game systems