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Scenario Editor diplomacy

GUIDES, MAPS & GAME SYSTEMS · AGE OF EMPIRES II ONLY

GUIDE · SCENARIO EDITOR

Scenario Editor diplomacy

Choose the starting relationship between each pair of players. Diplomacy determines who begins as an ally, enemy, or neutral party and can be changed later with triggers.

Scenario Editor Age of Empires II game guide artwork
Related game artwork: Scenario Editor

Overview

Choose the starting relationship between each pair of players. Diplomacy determines who begins as an ally, enemy, or neutral party and can be changed later with triggers.

How this system affects decisions

This rule affects scenario editor. Read the entry’s stated mechanics together with its requirements and related unit or technology pages; its practical value depends on which parts of that system are active in the current match.

How to use this reference

Choose the starting relationship between each pair of players. Diplomacy determines who begins as an ally, enemy, or neutral party and can be changed later with triggers. In custom scenarios, this tool or rule shapes the authored map rather than an ordinary ranked-match opening. Its effect depends on the objects, conditions, and player slots used in that scenario.

Signature / category
How it works
Release / context
Age of Empires II system
Classification
Game systems
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