Academy
Academy is a Revolution building for Prussia and German Confederation that supports healing units, Spies and research. It also generates Experience automatically.

Recorded values
- Cost
- 150 Wood
- Available
- Revolution
- Builder
- Settler and its counterparts, Church Wagon
- Function
- Trains healing units and Spies; Researches town and unique technologies; Auto gather xp 0.7/s
- Construction
- 20 sec · up to 8 builders · limit 1
- Structure
- 2,250 hit points · 12 line of sight · 3.5x5 footprint
Function & construction
The Academy trains healing units and Spies, researches town and unique technologies, and has a recorded Experience trickle of 0.7 per second. A Church Wagon or eligible Settler can construct it; its exact technology and unit access follows the Revolution civilization.
Placement & timing
Build it when its healing, Spy or technology access answers a current need and the army can protect the site. The Experience trickle adds value over time, so an early Academy has more time to contribute than one placed after the match is nearly decided.
Revolution support and automatic Experience
The Prussian and German Confederation Academy provides healing units, Spies, research, and a 0.7 Experience-per-second trickle. A Church Wagon or eligible Settler can construct it. The available technologies and units follow the Revolution civilization, so check the current roster before choosing it. Protect the building to preserve both its research and passive Experience generation.
Keep its passive Experience and services active
The Revolution building provides 0.7 Experience per second as well as healing units, Spies, and research. Its construction options and technology roster depend on whether the player is Prussia or the German Confederation. Place and protect it where its services can support the army rather than treating it as a standard Church with identical upgrades.