Technologies

Spirit Medicine

Spirit Medicine is an Age of Empires III technology available to Native Americans from the Exploration Age, researched at Market. It increases villager hit points by 35%; increases unit affected by villager upgrades hit points by 10%.

APPLIES TO The WarChiefs (2006); also in Definitive Edition
Spirit Medicine in Age of Empires III
Spirit Medicine
TECHNOLOGY DETAILS

Research profile

Civilization
Native Americans
Research location
Market
Research time
30 seconds
Food cost
120
Effect
Villager hit points +35%, damage +3, Line of Sight and ranged attack range +4; Unit affected by villager upgrades hit points +10%, damage +1, Line of Sight +2

Effect & research conditions

Available to Native Americans from the Exploration Age. Research it at Market. Effect: Villager hit points +35%, damage +3, Line of Sight and ranged attack range +4; Unit affected by villager upgrades hit points +10%, damage +1, Line of Sight +2. Research costs 120 food. Research takes 30 seconds.

Research condition

Available to Native Americans from the Exploration Age. Research it at Market.

When to research

Prepare the affected buildings or positions before researching Spirit Medicine: Villager hit points +35%, damage +3, Line of Sight and ranged attack range +4; Unit affected by villager upgrades hit points +10%, damage +1, Line of Sight +2. The benefit matters only while those structures are part of the plan and can be protected; keep troops available to hold the area. Use the Market for research. Research takes 30 seconds and costs 120 food.

Durability and vision for Villager-type units

The Native American Market research costs 120 Food and takes 30 seconds. Villagers gain 35% hit points, three damage, and four line of sight and ranged attack range; units affected by Villager upgrades gain 10% hit points, one damage, and two line of sight. The broad worker improvement is useful when exposed gathering or raids are likely, but military production remains necessary to protect the economy.