Walloon Guards
Walloon Guards is an Industrial Age Spanish Church technology requiring Wild Geese. It delivers 14 Walloon Guards, identified as Fusiliers, unlocks Fusilier training at the Tavern and gives the unit line Regeneration.

Research profile
- Civilization
- Spanish
- Research location
- Church
- Prerequisite
- Wild Geese
- Home City Card
- Royal Decree to Claim the New World
- Research time
- 15 seconds
- Coin cost
- 2,000
Effect & research conditions
The technology costs 2,000 Coin and takes 15 seconds. The delivery is a one-time group, while the Tavern unlock enables later production. The two parts support a larger force: the initial 14 units can form the core, and the new building option can replace losses. Reserve population for the shipment and check the Tavern’s available queue after research.
Research condition
Available to Spanish from the Industrial Age. Research it at Church. It requires Wild Geese.
When to research
Research before a planned push when the Spanish economy can afford the Coin and the army has room for the arriving Fusiliers. Their Regeneration supports recovery between engagements, but they still need protection and time out of danger. Establish Tavern access and maintain production if the match is expected to continue; otherwise the large cost may delay units needed immediately.
A one-time reinforcement that also unlocks production
Walloon Guards is more than a shipment: the 14-unit arrival provides immediate strength, while the Tavern unlock makes Fusiliers a continuing option. Regeneration can help preserve surviving units between fights, so pull them back rather than trading them away unnecessarily. The Wild Geese prerequisite and 2,000-Coin price make this a planned Industrial Age commitment. Use the initial group to stabilize the frontline, then train replacements only if the army composition and economy can support them.