How the Sketchbook works

There are 11 sketchbook scenes across Manhattan. Reconstructing every one of them unlocks the Work-Life Balance trophy/achievement.

Scenes appear on the map as "?" secrets once you get close. At the site, inspect the eye icon with L1/LB; several puzzle props then get marked on your minimap, always somewhere nearby. Gather the props, place them at the sketch site in the correct arrangement, then inspect the site again — if the arrangement is right, Dylan draws the scene into his journal. Progress can be checked under Archives > Collectibles > Dylan's Sketchbook (this tracker only shows up after you've completed at least one).

Most scenes can't be reached until you've unlocked all the traversal abilities from the Jesse Sightings quest chain — The Incursion Fault, then The Subway Fault, then The Underpass Fault — which the story grants automatically and which enable gravity shifting and grapple-point use. Nothing is missable; every scene stays available in post-story free-roam. It's best to clean up the drawings after the story, since early visits will lack the movement tools for several of them.

The 11 scenes

  1. Beach Day (Downtown) — in northeast Downtown, at the construction site by the map's "Lookout Point" text; a blue tarp lies in a corner of the site. Inspect the eye icon on it; a beach umbrella and beach chair are behind the "A New You Awaits" sign at the end of the alley, flagged on the minimap. Carry them onto the blue tarp — place both chairs side by side facing forward, with the umbrella behind them — then inspect to draw the scene.
  1. Rooftop Oasis (Downtown) — in the northwest corner of Downtown, on a rooftop under the map's "Dense Patterning" text; needs the Reach ability from Jesse Sightings: The Subway Fault. Inspect the table on the roof; 6 items get marked. Put the 3 swans on the spots nearest the table (the spots where the ground has no stones) and the 3 plants on the spots farthest from the table (the spots where stones are present).
  1. The Cat Picnic (Central) — in eastern Central, a Cat Picnic tarp in the corner of a yard at a blue house. After inspection, 3 items get marked: place the basket on the left, the black cat at the back right, and the ginger cat at the back middle.
  1. Live on Stage (Central) — in southwest Central; enter an apartment building door at street level (behind a black FBC vehicle), climb the first staircase, and take the first door on the left. Inspect the musical instruments; 5 items get marked inside the apartment: blue guitar on the left, keyboard in the middle, drum in the right corner, brown guitar on the right side, and the microphone on the mic stand.
  1. Halloween Party (West Incursion Zone) — on rooftops just past the West Incursion Zone Checkpoint; needs Reach from Jesse Sightings: The Subway Fault. Inspect the party table; 4 items get marked: small pumpkin at the front left, ghost at the back left, big pumpkins at the back right, skeleton at the front right.
  1. Dream House (Evacuation Zone) — in the north of the Evacuation Zone, on the rooftop of the Railyard Street Station building; climb the staircase inside the mold-infested building. Inspect the unfinished playhouse; 6 pieces get marked, all on the same roof. Watch the roof piece and the front wall — they look different in color and texture from the rest.
  1. Robotics (Evacuation Zone) — in the southwest corner of the zone, inside a building entered via the street-level door at the alley's end or via the roof door. Inspect the vending machine to reveal 5 puzzle pieces; connect the 4 pipes to the machine and put the "head" on top.
  1. The Dragon and the Knight (The Park) — in northwest The Park, underground inside the Park Valley Station subway; enter from the street slightly southeast of the sketch spot. At the end of the station, inspect the dragon-shaped mold; 6 objects get marked: place 2 tools in the mouth, 2 benches along the sides, and 2 cones on the back.
  1. Space Adventure (Underpass) — jump from the "Research Site" area to the island and inspect the moon-landing site at the top; 6 objects get marked: antenna on the floor's yellow "X", alien figurine on the side wooden box, boy in white on the lowest podium, person in brown on the tallest podium, and the US flag on the middle podium.
  1. Art Exhibition (The Unknown) — enter the art gallery door from the street (clear enemies if the door is blocked). The area has an upper and lower gravity version; if the marker leads you to a gallery entrance that isn't it, shift gravity and drop 180 degrees to the map's opposite level. Inside, inspect the empty pedestals; 4 objects appear on the minimap: bowl on the left, toilet 2nd from the left, laptop 3rd from the left (it turns into a star once placed), and vacuum on the right (it turns into a golf set once placed).
  1. Game Night (The Unknown) — on the southeast island, on the ground floor of a building under construction; reaching the island needs Pope's Research, which creates the Gravity Wells for travel. Inspect the board-game table; 6 objects get marked. 3 figurines are in the puzzle's starting room and go in the middle of the table in any order. The other 3 are outside: a candle in the supermarket across the street (left shelf from the entrance), a pizza in the pizzeria across the street, and a mannequin in the laundromat (needs the shift ability on the road). Place the candle on the left side of the table, the pizza on the right corner, and the mannequin on the right.

Tips

Because the abilities from the Search for Jesse chain gate several scenes, don't stress if a scene is unreachable early — come back with Shift and Reach unlocked. While sweeping for the other zone collectibles — Secret Hideouts, dogs, and taxis — grab any "?" icons you walk past; it saves backtracking later. See the 100% Completion Roadmap for the full completion order.