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01 — DARK AGE✦02 — FEUDAL AGE✦03 — CASTLE AGE✦04 — IMPERIAL AGE

THE ENCYCLOPEDIA

Fish Trap

BUILDINGS · AGE OF EMPIRES II ONLY

BUILDING · STRUCTURE

Fish Trap

A stationary source of renewable food constructed by Fishing Ships in suitable water.

Fish Trap in Age of Empires II
Fish Trap in Age of Empires II

Overview

A stationary source of renewable food constructed by Fishing Ships in suitable water.

Function and access

A stationary source of renewable food constructed by Fishing Ships in suitable water This determines what the structure contributes to the settlement: economic buildings support resource flow, production buildings add access to an army line, and defensive buildings protect space or routes.

Durability and battlefield role

The structural values describe what this building can protect, garrison, or attack. Use them to decide whether it is a safe production point, a defensive anchor, or a structure that needs support; scenario and campaign buildings may have rules that differ from standard matches.

Function and availability

A stationary source of renewable food constructed by Fishing Ships in suitable water. Available from: Feudal Age; Construction cost: 100 Wood; Build time: 40 seconds; Line of sight: 1. It supports the economy or settlement system named by its role. Placement near the relevant workers, routes, or resource sites reduces wasted movement and exposure.

Building statistics

Cost
100 Wood
Construction time
40 seconds

Building values can vary by edition or scenario.

Also known as
Fish Trap (Age of Empires II)
Focus
Economy · food
Signature / category
Construction & function
Release / context
Core roster
Region
Structure
Classification
Buildings
Ⅱ

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