BUILDING · STRUCTURE
Port
A Chronicles naval economy building that produces Fishing Ships, Merchant Ships, Transport Ships, and Lemboi. The first Port also provides a free Lembos.


Overview
A Chronicles naval economy building that produces Fishing Ships, Merchant Ships, Transport Ships, and Lemboi. The first Port also provides a free Lembos.
Function and access
A Chronicles naval economy building that produces Fishing Ships, Merchant Ships, Transport Ships, and Lemboi. The first Port also provides a free Lembos This determines what the structure contributes to the settlement: economic buildings support resource flow, production buildings add access to an army line, and defensive buildings protect space or routes.
- Available: Archaic Age
- Cost: 125 Wood
- Construction time: 35 seconds
Durability and battlefield role
The structural values describe what this building can protect, garrison, or attack. Use them to decide whether it is a safe production point, a defensive anchor, or a structure that needs support; scenario and campaign buildings may have rules that differ from standard matches.
- Hit points: 1800
- Garrison capacity: 10
- Line of sight: 6
Function and availability
A Chronicles naval economy building that produces Fishing Ships, Merchant Ships, Transport Ships, and Lemboi. The first Port also provides a free Lembos. Available from: Archaic Age; Construction cost: 125 Wood; Build time: 35 seconds; Garrison capacity: 10; Line of sight: 6. Its release and category determine which scenarios or match settings use it; consult its listed profile before treating it as a standard buildable structure. Chronicles uses its own ancient-era roster and building progression. The entry should be read within that campaign ruleset, not as a standard medieval building choice.
Building statistics
- Age
- Archaic Age
- Cost
- 125 Wood
- Construction time
- 35 seconds
- Hit points
- 1800
- Garrison capacity
- 10
Building values can vary by edition or scenario.
- Focus
- Naval · Chronicles economy
- Signature / category
- Construction & function
- Release / context
- Chronicles
- Region
- Structure
- Classification
- Chronicles