FIELD GUIDEAGE OF EMPIRES IIBrowse entries ↗
01 — DARK AGE✦02 — FEUDAL AGE✦03 — CASTLE AGE✦04 — IMPERIAL AGE

THE ENCYCLOPEDIA

No Man’s Land

CAMPAIGNS & SCENARIOS · AGE OF EMPIRES II ONLY

CAMPAIGN · DAWN OF THE DUKES

No Man’s Land

Algirdas and Kestutis fight on two separated fronts: one against the Teutonic Orders, the other to bring Ruthenian cities under Lithuanian control. Break the cities’ Monasteries to make them submit, then turn against the Castles holding the western crossings.

No Man’s Land Age of Empires II scenario minimap
No Man’s Land Age of Empires II scenario minimap

Overview

Algirdas and Kestutis fight on two separated fronts: one against the Teutonic Orders, the other to bring Ruthenian cities under Lithuanian control. Break the cities’ Monasteries to make them submit, then turn against the Castles holding the western crossings.

Player approach

No Man’s Land requires managing a northern base against Slavs and a western base against Teutons. Early attacks can arrive at the north quickly, so establish a Castle and a second Town Center before spreading the army too thinly.

Step-by-step plan

Use idle Villagers near the northern Town Center to build a second Town Center by the southwest stone, and scout nearby geese to accelerate the food economy. Place a Castle at the north base before expanding the western position. Keep separate forces for the two fronts, then ally with the Tatar refugees if their free Kipchaks and Castle bonuses fit the plan.

Risks and adjustments

The player must defend two economies and multiple directions. Do not leave the north without a Castle, and avoid triggering the refugee alliance or later enemy events before both bases can withstand pressure.

Focused strategy page

For a dedicated version of this plan, open No Man’s Land two-base defense.

Mission overview

Algirdas and Kestutis fight on two separated fronts: one against the Teutonic Orders, the other to bring Ruthenian cities under Lithuanian control. Break the cities’ Monasteries to make them submit, then turn against the Castles holding the western crossings.

Objectives

  1. Destroy at least two Teutonic Castles to end the Order’s attacks.
  2. After the first Castle falls, defeat the Livonian army.
  3. Destroy the Monasteries in Bryansk and Kursk to make each city surrender.
  4. Optional: grant the Tatar refugees land as vassals or attack them for their supplies.
Focus
Scenario · Algirdas and Kestutis
Signature / category
Story & scenarios
Release / context
Dawn of the Dukes
Classification
Scenarios
Ⅱ

ABOUT THIS FIELD GUIDE

Built for the next question.

A growing English-language encyclopedia for Age of Empires II. Browse civilizations, stories, armies, architecture, research, editions, and strategic systems.