FIELD GUIDEAGE OF EMPIRES IIBrowse entries ↗
01 — DARK AGE✦02 — FEUDAL AGE✦03 — CASTLE AGE✦04 — IMPERIAL AGE

THE ENCYCLOPEDIA

Right to Rule

CAMPAIGNS & SCENARIOS · AGE OF EMPIRES II ONLY

CAMPAIGN · CHRONICLES

Right to Rule

After Philip’s death, Alexander must prove that the new king can protect Macedon. Legitimacy controls access to major technologies and Ages, but falls when allied towns lose key buildings or commanders. Defend the border settlements, defeat the northern tribes, and respond to political crises before they weaken your claim.

Right to Rule Chronicles scenario map
Right to Rule Chronicles scenario map

Overview

After Philip’s death, Alexander must prove that the new king can protect Macedon. Legitimacy controls access to major technologies and Ages, but falls when allied towns lose key buildings or commanders. Defend the border settlements, defeat the northern tribes, and respond to political crises before they weaken your claim.

Scenario briefing

After Philip’s death, Alexander must prove that the new king can protect Macedon. Legitimacy controls access to major technologies and Ages, but falls when allied towns lose key buildings or commanders. Defend the border settlements, defeat the northern tribes, and respond to political crises before they weaken your claim The stated objectives are Defeat the opening Thracian raid before it destroys the Town Center.; Keep Legitimacy above zero while defending Macedonian border towns.; Defeat at least three of the four hostile tribes.; Raise Legitimacy through military victories and royal measures to unlock higher Ages, troops, and buildings.; Optional: answer timed requests from the Macedonian people and suppress the noble uprising..

Mission and campaign context

After Philip’s death, Alexander must prove that the new king can protect Macedon. Legitimacy controls access to major technologies and Ages, but falls when allied towns lose key buildings or commanders. Defend the border settlements, defeat the northern tribes, and respond to political crises before they weaken your claim. After Philip’s death, Alexander must prove that the new king can protect Macedon. Legitimacy controls access to major technologies and Ages, but falls when allied towns lose key buildings or commanders. Defend the border settlements, defeat the northern tribes, and respond to political crises before they weaken your claim Objectives: Defeat the opening Thracian raid before it destroys the Town Center; Keep Legitimacy above zero while defending Macedonian border towns; Defeat at least three of the four hostile tribes; Raise Legitimacy through military victories and royal measures to unlock higher Ages, troops, and buildings; Optional: answer timed requests from the Macedonian people and suppress the noble uprising.

Mission overview

After Philip’s death, Alexander must prove that the new king can protect Macedon. Legitimacy controls access to major technologies and Ages, but falls when allied towns lose key buildings or commanders. Defend the border settlements, defeat the northern tribes, and respond to political crises before they weaken your claim.

Objectives

  1. Defeat the opening Thracian raid before it destroys the Town Center.
  2. Keep Legitimacy above zero while defending Macedonian border towns.
  3. Defeat at least three of the four hostile tribes.
  4. Raise Legitimacy through military victories and royal measures to unlock higher Ages, troops, and buildings.
  5. Optional: answer timed requests from the Macedonian people and suppress the noble uprising.
Focus
Scenario · Alexander the Great
Signature / category
Story & scenarios
Release / context
Chronicles
Region
Chronicles
Classification
Chronicles
Ⅱ

ABOUT THIS FIELD GUIDE

Built for the next question.

A growing English-language encyclopedia for Age of Empires II. Browse civilizations, stories, armies, architecture, research, editions, and strategic systems.