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THE ENCYCLOPEDIA

The Triple Alliance

CAMPAIGNS & SCENARIOS · AGE OF EMPIRES II ONLY

CAMPAIGN · THE CONQUERORS

The Triple Alliance

Use the opening Eagle Warriors as messengers, then build a base and unite against Tlaxcala. The alliance turns hostile after the first war, so prepare for a second campaign against former partners.

The Triple Alliance Age of Empires II campaign artwork
The Triple Alliance Age of Empires II campaign artwork

Overview

Use the opening Eagle Warriors as messengers, then build a base and unite against Tlaxcala. The alliance turns hostile after the first war, so prepare for a second campaign against former partners.

Player approach

The Triple Alliance begins with four Eagle Warriors that must deliver summons to Tlacopan and Texcoco. After the Villagers arrive, destroy Tlaxcala’s four Town Centers and prepare for the allies’ later betrayal.

Step-by-step plan

Keep the four Eagles together while they deliver the messages, since losing all of them before completion causes defeat. Use the Transport Ship to land Villagers east of Texcoco and build a base that draws Tlaxcalan pressure toward the other towns. Secure the three Relics near Texcoco with Eagle guards, then build a Castle Age army and siege to destroy the four Tlaxcalan Town Centers. Regroup before the betrayal and attack the former allies from a prepared position.

Risks and adjustments

Imperial Age is unavailable. Protect the relic guards and do not trigger the final betrayal before enough production and siege are ready.

Focused strategy page

For a dedicated version of this plan, open The Triple Alliance Eagle summons and betrayal plan.

Mission overview

Use the opening Eagle Warriors as messengers, then build a base and unite against Tlaxcala. The alliance turns hostile after the first war, so prepare for a second campaign against former partners.

Objectives

  1. Deliver a war summons to the Tlacopan Town Center.
  2. Deliver a war summons to the Texcoco Town Center.
  3. Destroy the four Tlaxcala Town Centers.
  4. After the alliance breaks, defeat Tlacopan and Texcoco.
  5. Optional: bring ten Jaguar Warriors to the Temple of Tlaloc.
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Scenario · Montezuma
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The Conquerors
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