GUIDE · CIVILIZATION SYSTEM
Age advancement
A player pays the required resources and advances through the Dark, Feudal, Castle, and Imperial Ages to unlock more options.

Overview
A player pays the required resources and advances through the Dark, Feudal, Castle, and Imperial Ages to unlock more options.
How this system affects decisions
Economic systems are shaped by worker travel, access to safe resource sites, and the time spent gathering versus building or moving. Compare a change by how many workers it affects and how long it remains useful, then balance it against the food, wood, gold, and population required to keep the army active.
How to use this reference
A player pays the required resources and advances through the Dark, Feudal, Castle, and Imperial Ages to unlock more options. The mechanic affects the pace at which resources can be gathered, exchanged, or spent. Compare its immediate cost with the production or research it delays, especially before an Age advance.
- Focus
- Civilization system
- Signature / category
- How it works
- Release / context
- Age of Empires II system
- Region
- Civilization system
- Classification
- Game systems