FIELD GUIDEAGE OF EMPIRES IIBrowse entries ↗
01 — DARK AGE✦02 — FEUDAL AGE✦03 — CASTLE AGE✦04 — IMPERIAL AGE

THE ENCYCLOPEDIA

Age advancement

GUIDES, MAPS & GAME SYSTEMS · AGE OF EMPIRES II ONLY

GUIDE · CIVILIZATION SYSTEM

Age advancement

A player pays the required resources and advances through the Dark, Feudal, Castle, and Imperial Ages to unlock more options.

Civilization (Age of Empires II) image for Age of Empires II
Related game artwork: Civilizations

Overview

A player pays the required resources and advances through the Dark, Feudal, Castle, and Imperial Ages to unlock more options.

How this system affects decisions

Economic systems are shaped by worker travel, access to safe resource sites, and the time spent gathering versus building or moving. Compare a change by how many workers it affects and how long it remains useful, then balance it against the food, wood, gold, and population required to keep the army active.

How to use this reference

A player pays the required resources and advances through the Dark, Feudal, Castle, and Imperial Ages to unlock more options. The mechanic affects the pace at which resources can be gathered, exchanged, or spent. Compare its immediate cost with the production or research it delays, especially before an Age advance.

Focus
Civilization system
Signature / category
How it works
Release / context
Age of Empires II system
Region
Civilization system
Classification
Game systems
Ⅱ

ABOUT THIS FIELD GUIDE

Built for the next question.

A growing English-language encyclopedia for Age of Empires II. Browse civilizations, stories, armies, architecture, research, editions, and strategic systems.