FIELD GUIDEAGE OF EMPIRES IIBrowse entries ↗
01 — DARK AGE✦02 — FEUDAL AGE✦03 — CASTLE AGE✦04 — IMPERIAL AGE

THE ENCYCLOPEDIA

Chronicles ruleset

GUIDES, MAPS & GAME SYSTEMS · AGE OF EMPIRES II ONLY

GUIDE · CHRONICLES SYSTEM

Chronicles ruleset

Chronicles is an Age of Empires II campaign expansion branch set in antiquity. It uses the core game framework while adding its own civilizations, ages, units, buildings, and naval systems; its civilizations are not part of standard ranked play.

Civilization (Age of Empires II) image for Age of Empires II
Related game artwork: Civilizations

Overview

Chronicles is an Age of Empires II campaign expansion branch set in antiquity. It uses the core game framework while adding its own civilizations, ages, units, buildings, and naval systems; its civilizations are not part of standard ranked play.

How this system affects decisions

This rule affects chronicles system. Read the entry’s stated mechanics together with its requirements and related unit or technology pages; its practical value depends on which parts of that system are active in the current match.

How to use this reference

Chronicles is an Age of Empires II campaign expansion branch set in antiquity. It uses the core game framework while adding its own civilizations, ages, units, buildings, and naval systems; its civilizations are not part of standard ranked play. This rule is easiest to understand by identifying its trigger, the game objects it affects, and the resulting change. Those details determine whether it matters during an opening, a battle, or a custom scenario.

Focus
Chronicles system
Signature / category
How it works
Release / context
Age of Empires II system
Region
Chronicles system
Classification
Game systems
Ⅱ

ABOUT THIS FIELD GUIDE

Built for the next question.

A growing English-language encyclopedia for Age of Empires II. Browse civilizations, stories, armies, architecture, research, editions, and strategic systems.