GUIDE · RANDOM MAPS
Crater
A Siberian forest surrounds an ash-covered open interior with little shelter and plentiful Gold. Players must expand across exposed ground while securing the scattered riches.

Overview
A Siberian forest surrounds an ash-covered open interior with little shelter and plentiful Gold. Players must expand across exposed ground while securing the scattered riches.
Map type and generation
Crater is listed as Land, with the features Forests & woodlines, Open terrain. Its recorded map scope is Standard. These labels describe the kind of terrain and match setup to expect; they do not guarantee that every generated map places resources in the same location.
Planning a match
Scout the space between the starting bases, locate exposed food and wood, and identify a safe route for early pressure before investing in distant expansion. Identify the few usable entrances and secure them deliberately. Walls and narrow routes can buy time for an economy, but they also make the contested opening or cut-through especially important. Compare your opening plan with the actual spawn and scout report before choosing a build order.
How to use this reference
A Siberian forest surrounds an ash-covered open interior with little shelter and plentiful Gold. Players must expand across exposed ground while securing the scattered riches. Prioritize a safe Town Center site with nearby food and wood, then scout outward once Villager production is stable. The map’s resource layout affects which expansions are sustainable and where an opponent is likely to contest control. Pool scope: Standard.
- Focus
- Map layout · Land · Standard · Land map · Standard · Definitive Edition
- Signature / category
- Map overview
- Release / context
- Map pool
- Region
- Random maps
- Classification
- Maps
- Map features
- Forests & woodlines · Open terrain