GUIDE · SCENARIO EDITOR
Elevation levels
The elevation brush raises or lowers the map surface in discrete levels. Height changes create slopes that affect movement and combat, while some terrain types cannot be placed on slopes.

Overview
The elevation brush raises or lowers the map surface in discrete levels. Height changes create slopes that affect movement and combat, while some terrain types cannot be placed on slopes.
How this system affects decisions
Information and access are strategic resources: scouting reveals where to defend or attack, while terrain and line of sight affect which routes and targets can be reached safely. Use the mechanic together with the map layout rather than treating it as an isolated statistic.
How to use this reference
The elevation brush raises or lowers the map surface in discrete levels. Height changes create slopes that affect movement and combat, while some terrain types cannot be placed on slopes. In custom scenarios, this tool or rule shapes the authored map rather than an ordinary ranked-match opening. Its effect depends on the objects, conditions, and player slots used in that scenario.
- Focus
- Scenario Editor
- Signature / category
- How it works
- Release / context
- Age of Empires II system
- Region
- Scenario Editor
- Classification
- Game systems