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Fires of the Whale-Road tower-first opening

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GUIDE · BATTLE STRATEGY

Fires of the Whale-Road tower-first opening

Fires of the Whale-Road has a no-economy first phase: destroy towers to generate resources and begin the second phase. Concentrate on those targets rather than spending time razing nearby buildings.

Fires of the Whale-Road scenario map icon
Related game artwork: Fires of the Whale-Road

Overview

Fires of the Whale-Road has a no-economy first phase: destroy towers to generate resources and begin the second phase. Concentrate on those targets rather than spending time razing nearby buildings.

Plan and execution

Use the starting resources to improve the army and combine Varangian Guards with Longships to approach each tower. Kite defenders away from the firing line, destroy the towers in sequence, and reinforce from resources earned in combat or from each objective. When all towers fall, prepare for the Fatimid Pirate and Navy attacks, then secure the northeastern harbor position for a stable foothold.

Risks and adaptation

The other buildings transfer after the towers fall, so unnecessary destruction wastes the opening force. Do not get pulled into naval combat while towers remain unless a ship directly blocks the objective.

Focus
Generate resources by clearing towers, then capture the harbor
Signature / category
Plan and execution
Release / context
Age of Empires II system
Region
Battle strategy
Classification
Battle strategies
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