GUIDE · RANDOM MAPS
Greenland
Players start on separate islands with little food beyond their starting herdables and Boars. Frozen water can be crossed by land units, while open pockets and central islands hold fish that can sustain the economy.

Overview
Players start on separate islands with little food beyond their starting herdables and Boars. Frozen water can be crossed by land units, while open pockets and central islands hold fish that can sustain the economy.
Map type and generation
Greenland is listed as Hybrid, with the features Water & crossings, Contested center, Open terrain. Its recorded map scope is Standard. These labels describe the kind of terrain and match setup to expect; they do not guarantee that every generated map places resources in the same location.
Planning a match
Check shore access and fish before committing to docks; on mixed land-and-water layouts, keep enough land defense to protect the economy while the fleet contests fishing or crossings. Compare your opening plan with the actual spawn and scout report before choosing a build order.
How to use this reference
Players start on separate islands with little food beyond their starting herdables and Boars. Frozen water can be crossed by land units, while open pockets and central islands hold fish that can sustain the economy. Scout the shoreline and landing points early; a route that is safe for ships may still expose a transported army when it reaches land. The map’s resource layout affects which expansions are sustainable and where an opponent is likely to contest control. Pool scope: Standard.
- Focus
- Map layout · Hybrid · Standard · Hybrid map · Standard · Definitive Edition
- Signature / category
- Map overview
- Release / context
- Map pool
- Region
- Random maps
- Classification
- Maps
- Map features
- Water & crossings · Contested center · Open terrain