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THE ENCYCLOPEDIA

Islands

GUIDES, MAPS & GAME SYSTEMS · AGE OF EMPIRES II ONLY

GUIDE · RANDOM MAPS

Islands

Each player begins on an island, so transport access and water control shape expansion.

Islands Age of Empires II random map image
Islands Age of Empires II random map image

Overview

Each player begins on an island, so transport access and water control shape expansion.

Map type and generation

Islands is listed as Water, with the features Water & crossings. Its recorded map scope is Standard. These labels describe the kind of terrain and match setup to expect; they do not guarantee that every generated map places resources in the same location.

Planning a match

Scout the space between the starting bases, locate exposed food and wood, and identify a safe route for early pressure before investing in distant expansion. Check shore access and fish before committing to docks; on mixed land-and-water layouts, keep enough land defense to protect the economy while the fleet contests fishing or crossings. Compare your opening plan with the actual spawn and scout report before choosing a build order.

How to use this reference

Each player begins on an island, so transport access and water control shape expansion. Scout the shoreline and landing points early; a route that is safe for ships may still expose a transported army when it reaches land. Pool scope: Standard.

Focus
Map layout · Water · Standard · Separated islands
Signature / category
Map overview
Release / context
Map pool
Region
Random maps
Classification
Maps
Map features
Water & crossings
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