FIELD GUIDEAGE OF EMPIRES IIBrowse entries ↗
01 — DARK AGE✦02 — FEUDAL AGE✦03 — CASTLE AGE✦04 — IMPERIAL AGE

THE ENCYCLOPEDIA

Land Nomad

GUIDES, MAPS & GAME SYSTEMS · AGE OF EMPIRES II ONLY

GUIDE · RANDOM MAPS

Land Nomad

Villagers begin separated across an open map, so locating one another and choosing a safe Town Center site matter.

Land Nomad Age of Empires II map artwork
Land Nomad Age of Empires II map artwork

Overview

Villagers begin separated across an open map, so locating one another and choosing a safe Town Center site matter.

Map type and generation

Land Nomad is listed as Land, with the features Nomad & migration, Open terrain. Its recorded map scope is Standard. These labels describe the kind of terrain and match setup to expect; they do not guarantee that every generated map places resources in the same location.

Planning a match

Scout the space between the starting bases, locate exposed food and wood, and identify a safe route for early pressure before investing in distant expansion. Treat the opening settlement location as a major decision: check nearby food, wood, and access to the next resource before placing production or expanding. Compare your opening plan with the actual spawn and scout report before choosing a build order.

How to use this reference

Villagers begin separated across an open map, so locating one another and choosing a safe Town Center site matter. Map type: Land. Tagged terrain and features: Nomad & migration, Open terrain. Open sight lines make scouting, early walls, and control of exposed resource sites important. The opening requires players to choose where to establish their first Town Center before a normal economy can develop. Pool scope: Standard.

Focus
Map layout · Land · Standard · Open scattered start
Signature / category
Map overview
Release / context
Map pool
Region
Random maps
Classification
Maps
Map features
Nomad & migration · Open terrain
Ⅱ

ABOUT THIS FIELD GUIDE

Built for the next question.

A growing English-language encyclopedia for Age of Empires II. Browse civilizations, stories, armies, architecture, research, editions, and strategic systems.