GUIDE · SCENARIO EDITOR
Scenario Editor unit roster
Some Age of Empires II units cannot be trained in standard matches and appear only in the Scenario Editor or selected campaigns and maps. The index marks these separately from regular, civilization-specific, cheat-only, and Chronicles units.

Overview
Some Age of Empires II units cannot be trained in standard matches and appear only in the Scenario Editor or selected campaigns and maps. The index marks these separately from regular, civilization-specific, cheat-only, and Chronicles units.
How this system affects decisions
Information and access are strategic resources: scouting reveals where to defend or attack, while terrain and line of sight affect which routes and targets can be reached safely. Use the mechanic together with the map layout rather than treating it as an isolated statistic.
How to use this reference
Some Age of Empires II units cannot be trained in standard matches and appear only in the Scenario Editor or selected campaigns and maps. The index marks these separately from regular, civilization-specific, cheat-only, and Chronicles units. In custom scenarios, this tool or rule shapes the authored map rather than an ordinary ranked-match opening. Its effect depends on the objects, conditions, and player slots used in that scenario.
- Focus
- Scenario Editor
- Signature / category
- How it works
- Release / context
- Age of Empires II system
- Region
- Scenario Editor
- Classification
- Game systems