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Ends of the World

TECHNOLOGIES · AGE OF EMPIRES II ONLY

TECHNOLOGY · CIVILIZATION-SPECIFIC

Ends of the World

Fortified Outposts heal nearby allied units.

Ends of the World Age of Empires II technology artwork
Ends of the World Age of Empires II technology artwork

Overview

Fortified Outposts heal nearby allied units.

Effect and affected units

Ends of the World changes fortified Outpost: Regeneration aura. Read the named target carefully: this effect applies only to the units, buildings, or economy described in its entry. This is the main reason to research it; compare the affected units with the army you expect to field.

Research cost and timing

Research is available in Classical Age at the Fort. The recorded cost is 300 Wood, 100 Stone, and the research time is 30 seconds. Consider whether the upgrade will affect enough units or workers to repay that investment before the match is decided.

Effect and research timing

Fortified Outposts heal nearby allied units. Effect: Fortified Outpost: Regeneration aura. Research becomes available in: Classical Age; Research at: Fort; Research cost: 300 Wood, 100 Stone; Research time: 30 seconds. This research is restricted to its named civilization, so it is part of that faction’s identity rather than a shared option. Its value depends on which units receive the effect and how often they take part in combat; timing it before a major engagement can improve the whole eligible group.

Research details

Age
Classical Age
Research building
Fort
Cost
300 Wood, 100 Stone
Research time
30 seconds
Effect
Fortified Outpost: Regeneration aura

Research requirements and effects for this entry.

Focus
Unique technology · Macedonians
Signature / category
Unique technology · Macedonians
Release / context
Civilization research
Region
Civilization-specific
Classification
Unique technologies
Ⅱ

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