TECHNOLOGY · CIVILIZATION-SPECIFIC
Frontier Guards
Camel Riders and Elephant Archers gain melee armor.

Overview
Camel Riders and Elephant Archers gain melee armor.
Effect and affected units
Frontier Guards changes camel Riders and Elephant Archers get +4 armor. Read the named target carefully: this effect applies only to the units, buildings, or economy described in its entry. This is the main reason to research it; compare the affected units with the army you expect to field.
Research cost and timing
Research is available in Imperial Age at the Castle. The recorded cost is 800 Food, 700 Gold, and the research time is 60 seconds. Consider whether the upgrade will affect enough units or workers to repay that investment before the match is decided.
Effect and research timing
Camel Riders and Elephant Archers gain melee armor. Effect: Camel Riders and Elephant Archers get +4 armor. Research becomes available in: Imperial Age; Research at: Castle; Research cost: 800 Food, 700 Gold; Research time: 60 seconds. This research is restricted to its named civilization, so it is part of that faction’s identity rather than a shared option. Its value depends on which units receive the effect and how often they take part in combat; timing it before a major engagement can improve the whole eligible group.
Research details
- Age
- Imperial Age
- Research building
- Castle
- Research time
- 60 seconds
Research requirements and effects for this entry.
- Focus
- Unique technology · Gurjaras
- Signature / category
- Unique technology · Gurjaras
- Release / context
- Civilization research
- Region
- Civilization-specific
- Classification
- Unique technologies