TECHNOLOGY · CIVILIZATION-SPECIFIC
Hamask
Infantry gain attack as their hit points fall.

Overview
Infantry gain attack as their hit points fall.
Effect and affected units
Hamask changes infantry deal more damage as they lose HP. Read the named target carefully: this effect applies only to the units, buildings, or economy described in its entry. This is the main reason to research it; compare the affected units with the army you expect to field.
Research cost and timing
Research is available in Castle Age at the Castle. The recorded cost is 250 Food, 450 Gold, and the research time is 35 seconds. Consider whether the upgrade will affect enough units or workers to repay that investment before the match is decided.
Effect and research timing
Infantry gain attack as their hit points fall. Effect: Infantry deal more damage as they lose HP. Research becomes available in: Castle Age; Research at: Castle; Research cost: 250 Food, 450 Gold; Research time: 35 seconds. This research is restricted to its named civilization, so it is part of that faction’s identity rather than a shared option. Its value depends on which units receive the effect and how often they take part in combat; timing it before a major engagement can improve the whole eligible group.
Research details
- Age
- Castle Age
- Research building
- Castle
- Research time
- 35 seconds
- Effect
- Infantry deal more damage as they lose HP
Research requirements and effects for this entry.
- Also known as
- Hamask (Age of Empires II)
- Focus
- Unique technology · Danes
- Signature / category
- Unique technology · Danes
- Release / context
- Civilization research
- Region
- Civilization-specific
- Classification
- Unique technologies