TECHNOLOGY · CIVILIZATION-SPECIFIC
Maghrebi Camels
Camel units slowly recover health.

Overview
Effect and affected units
Maghrebi Camels changes camels regenerate 15 HP per minute. Read the named target carefully: this effect applies only to the units, buildings, or economy described in its entry. This is the main reason to research it; compare the affected units with the army you expect to field.
Research cost and timing
Research is available in Imperial Age at the Castle. The recorded cost is 700 Food, 300 Gold, and the research time is 40 seconds. Consider whether the upgrade will affect enough units or workers to repay that investment before the match is decided.
Effect and research timing
Camel units slowly recover health. Effect: Camels regenerate 15 HP per minute. Research becomes available in: Imperial Age; Research at: Castle; Research cost: 700 Food, 300 Gold; Research time: 40 seconds. This research is restricted to its named civilization, so it is part of that faction’s identity rather than a shared option. Its value depends on which units receive the effect and how often they take part in combat; timing it before a major engagement can improve the whole eligible group.
Research details
- Age
- Imperial Age
- Research building
- Castle
- Research time
- 40 seconds
- Effect
- Camels regenerate 15 HP per minute
Research requirements and effects for this entry.
- Focus
- Unique technology · Berbers
- Signature / category
- Unique technology · Berbers
- Release / context
- Civilization research
- Region
- Civilization-specific
- Classification
- Unique technologies