TECHNOLOGY · CIVILIZATION-SPECIFIC
Odomantian Raiders
Infantry and cavalry earn gold for defeating enemy units.

Overview
Effect and affected units
Odomantian Raiders changes infantry and cavalry: Generate gold on kills. Read the named target carefully: this effect applies only to the units, buildings, or economy described in its entry. This is the main reason to research it; compare the affected units with the army you expect to field.
Research cost and timing
Research is available in Classical Age at the Fort. The recorded cost is 300 Food, 150 Gold, and the research time is 20 seconds. Consider whether the upgrade will affect enough units or workers to repay that investment before the match is decided.
Effect and research timing
Infantry and cavalry earn gold for defeating enemy units. Effect: Infantry and cavalry: Generate gold on kills. Research becomes available in: Classical Age; Research at: Fort; Research cost: 300 Food, 150 Gold; Research time: 20 seconds. This research is restricted to its named civilization, so it is part of that faction’s identity rather than a shared option. Its value depends on which units receive the effect and how often they take part in combat; timing it before a major engagement can improve the whole eligible group.
Research details
- Age
- Classical Age
- Research building
- Fort
- Research time
- 20 seconds
- Effect
- Infantry and cavalry: Generate gold on kills
Research requirements and effects for this entry.
- Focus
- Unique technology · Thracians
- Signature / category
- Unique technology · Thracians
- Release / context
- Civilization research
- Region
- Civilization-specific
- Classification
- Unique technologies