TECHNOLOGY · MINING CAMP
Stone Mining
Improves the pace of stone extraction.

Overview
Improves the pace of stone extraction.
Effect and affected units
Stone Mining changes villagers gather stone 15% faster. Read the named target carefully: this effect applies only to the units, buildings, or economy described in its entry. This is the main reason to research it; compare the affected units with the army you expect to field.
Research cost and timing
Research is available in Feudal Age at the Mining Camp. The recorded cost is 100 Food, 75 Wood, and the research time is 30 seconds. The linked progression is Stone Mining → Stone Shaft Mining. Consider whether the upgrade will affect enough units or workers to repay that investment before the match is decided.
Effect and research timing
Improves the pace of stone extraction. Effect: Villagers gather stone 15% faster. Research becomes available in: Feudal Age; Research at: Mining Camp; Research cost: 100 Food, 75 Wood; Research time: 30 seconds. Its payoff is economic: the benefit accumulates through later work, so researching it earlier leaves more time for the improvement to matter.
Research details
- Age
- Feudal Age
- Research building
- Mining Camp
- Research time
- 30 seconds
- Effect
- Villagers gather stone 15% faster
Research requirements and effects for this entry.
- Also known as
- Stone Mining (Age of Empires II)
- Focus
- Research
- Signature / category
- Mining Camp
- Release / context
- Core system
- Region
- Mining Camp
- Classification
- Technologies
research Line: Stone Mining → Stone Shaft Mining