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Trierarchies

TECHNOLOGIES · AGE OF EMPIRES II ONLY

TECHNOLOGY · CIVILIZATION-SPECIFIC

Trierarchies

Monoreme-line charged attacks recharge faster, deal more damage, and inflict trample damage.

Trierarchies Age of Empires II technology artwork
Trierarchies Age of Empires II technology artwork

Overview

Monoreme-line charged attacks recharge faster, deal more damage, and inflict trample damage.

Effect and affected units

Trierarchies changes monoreme charged attack: +3 attack, 0.75 Area of Effect, -10 seconds recharge time. Read the named target carefully: this effect applies only to the units, buildings, or economy described in its entry. This is the main reason to research it; compare the affected units with the army you expect to field.

Research cost and timing

Research is available in Classical Age at the Fort. The recorded cost is 500 Wood, 450 Gold, and the research time is 50 seconds. Consider whether the upgrade will affect enough units or workers to repay that investment before the match is decided.

Effect and research timing

Monoreme-line charged attacks recharge faster, deal more damage, and inflict trample damage. Effect: Monoreme charged attack: +3 attack, 0.75 Area of Effect, -10 seconds recharge time. Research becomes available in: Classical Age; Research at: Fort; Research cost: 500 Wood, 450 Gold; Research time: 50 seconds. This research is restricted to its named civilization, so it is part of that faction’s identity rather than a shared option. Its value depends on which units receive the effect and how often they take part in combat; timing it before a major engagement can improve the whole eligible group.

Research details

Age
Classical Age
Research building
Fort
Cost
500 Wood, 450 Gold
Research time
50 seconds
Effect
Monoreme charged attack: +3 attack, 0.75 Area of Effect, -10 seconds recharge time

Research requirements and effects for this entry.

Focus
Unique technology · Athenians
Signature / category
Unique technology · Athenians
Release / context
Civilization research
Region
Civilization-specific
Classification
Unique technologies
Ⅱ

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