UNIT · GEORGIANS
Monaspa
Georgian cavalry that becomes more dangerous when deployed alongside other Monaspas and Knights.


Overview
Georgian cavalry that becomes more dangerous when deployed alongside other Monaspas and Knights.
Availability and investment
Monaspa becomes available in Castle Age. Its listed production context is Georgians. The listed cost is 60 Food, 45 Gold and the training time is 14 seconds. This tells you when it can first join an army and which resources must be reserved alongside Villager production, upgrades, and other military lines.
Combat profile
The available combat values are included here so the numbers can be read as a profile rather than an isolated list. Hit points and armor describe how long the unit can remain exposed; attack and any bonus damage describe what it threatens; range, reload, accuracy, and movement describe how reliably it can engage or disengage. A value shown for a whole upgrade line applies to the listed stages as recorded, so compare the stage names instead of treating the line as one base unit.
- Hit points: 70
- Melee armor: 3
- Pierce armor: 2
- Line of sight: 4
- Reload time: 1.8 seconds
- Movement speed: 1.4
Field use
Use its mobility to choose the engagement: pressure exposed economy, reinforce quickly, or withdraw from a prepared counter. Avoid trading its movement advantage for a stationary fight unless the target justifies it.
Armor classes and counters
Armor-class bonuses are separate from base attack and the target’s melee or pierce armor. The class list below shows the unit’s documented combat categories and bonus-damage relationships; use it to judge matchups instead of relying on the unit label alone.
Related unit plan: Monaspa grouped-cavalry strike
Monaspa: Monaspas gain strength from operating in a group, so their best fights come from concentrated engagements rather than scattered raids. Their high damage and mobility create a strong strike force, while their lower durability requires disciplined target selection Keep Monaspas together and move them to the point where several can join the same engagement. Focus on a valuable flank or exposed support line, then withdraw if the opponent can surround them. Use infantry or ranged units to hold anti-cavalry defenders in place while the Monaspas choose their entry Their lower hit points make unsupported trades risky. Avoid sending a few units into Spearmen, Camels, or concentrated ranged fire, and do not split the group so far that it loses its numbers advantage
Battlefield role and use
Georgian cavalry that becomes more dangerous when deployed alongside other Monaspas and Knights. Available in the Castle Age. Training cost: 60 Food, 45 Gold. Training time: 14 seconds. This civilization-specific unit is available to the Georgians. Use its listed battlefield role to decide when to add it: compare the opponent’s composition, the target it can threaten, and the support needed to keep it effective.
Base unit statistics
- Age
- Castle Age
- Training time
- 14 seconds
- Reload time
- 1.8 seconds
- Movement speed
- 1.4
Base values before civilization bonuses or researched technologies.
- Focus
- Unique unit · Georgians
- Signature / category
- Georgians
- Release / context
- Civilization roster
- Region
- Georgians
- Classification
- Unique units