UNIT · PORTUGUESE
Organ Gun
A gunpowder siege unit that fires a spread of projectiles into clustered targets.

Overview
A gunpowder siege unit that fires a spread of projectiles into clustered targets.
Availability and investment
Organ Gun becomes available in Castle Age. Its listed production context is Portuguese. The listed cost is 80 Wood and the training time is 28 seconds. This tells you when it can first join an army and which resources must be reserved alongside Villager production, upgrades, and other military lines.
Combat profile
The available combat values are included here so the numbers can be read as a profile rather than an isolated list. Hit points and armor describe how long the unit can remain exposed; attack and any bonus damage describe what it threatens; range, reload, accuracy, and movement describe how reliably it can engage or disengage. A value shown for a whole upgrade line applies to the listed stages as recorded, so compare the stage names instead of treating the line as one base unit.
- Ranged attack: 6
- Hit points: 50
- Melee armor: 2
- Pierce armor: 4
- Ranged attack: 6
- Range: 7
- Line of sight: 8
- Reload time: 3.45 seconds
- Movement speed: 0.85
- Accuracy: 0%
Field use
Protect the siege engine while it closes on its target. Its value comes from creating pressure against structures or clustered forces, so give it an escort and a clear objective instead of sending it forward alone.
Armor classes and counters
Armor-class bonuses are separate from base attack and the target’s melee or pierce armor. The class list below shows the unit’s documented combat categories and bonus-damage relationships; use it to judge matchups instead of relying on the unit label alone.
- Armor class: Unique unit
- Armor class: Gunpowder unit
- Armor class: Siege weapon
- Armor class: Condottiero
- Organ Gun deals +2 bonus damage to units in the Infantry class
- Organ Gun deals +1 bonus damage to units in the Ram class
- Organ Gun deals +2 bonus damage to units in the Skirmisher class
Related unit plan: Organ Gun cone-volley positioning
Organ Gun: Organ Guns spread multiple projectiles across a cone, making them effective against groups with little pierce armor. Their output drops against targets with strong pierce protection, so formation and matchup matter more than simply adding numbers Keep Organ Guns behind a screen and line the cone across a compact enemy formation. Use them to punish low-armor units that must approach, then reposition when the opponent adds high-pierce-armor troops. Bring siege or another ranged line to handle targets the volley cannot efficiently damage Cavalry and siege can reach or outrange an exposed group, while pierce-resistant targets blunt the volley. Do not keep firing into a matchup that has already turned against the Organ Guns
Battlefield role and use
A gunpowder siege unit that fires a spread of projectiles into clustered targets. Available in the Castle Age. Training cost: 80 Wood. Training time: 28 seconds. This civilization-specific unit is available to the Portuguese. Its ranged role lets it contribute before melee units connect, but the army needs a screen and enough space to keep firing while it withdraws.
Base unit statistics
- Age
- Castle Age
- Cost
- 80 Wood
- Training time
- 28 seconds
- Ranged attack
- 6
- Range
- 7
- Reload time
- 3.45 seconds
- Movement speed
- 0.85
- Accuracy
- 0%
Base values before civilization bonuses or researched technologies.
- Also known as
- Organ Gun (Age of Empires II)
- Focus
- Unique unit · Portuguese
- Signature / category
- Portuguese
- Release / context
- Civilization roster
- Region
- Portuguese
- Classification
- Unique units