UNIT · CHEAT UNIT
Photonman
A futuristic ranged cheat unit based on the Hand Cannoneer, available in later Definitive Edition updates.

Overview
A futuristic ranged cheat unit based on the Hand Cannoneer, available in later Definitive Edition updates.
Availability and investment
Photonman becomes available in Definitive Edition. Its listed production context is Cheat unit. The listed cost is 60 Food, 55 Gold and the training time is not separately recorded. This tells you when it can first join an army and which resources must be reserved alongside Villager production, upgrades, and other military lines.
Combat profile
The available combat values are included here so the numbers can be read as a profile rather than an isolated list. Hit points and armor describe how long the unit can remain exposed; attack and any bonus damage describe what it threatens; range, reload, accuracy, and movement describe how reliably it can engage or disengage. A value shown for a whole upgrade line applies to the listed stages as recorded, so compare the stage names instead of treating the line as one base unit.
- Ranged attack: 30
- Hit points: 80
- Melee armor: 2
- Pierce armor: 2
- Ranged attack: 30
- Range: 10
- Line of sight: 12
- Reload time: 2 seconds
- Movement speed: 1.2
- Accuracy: 95%
Field use
Preserve space between this unit and melee attackers so it can keep firing. Pair it with a screen, focus fire on reachable targets, and avoid letting a faster force surround it.
Battlefield role and use
A futuristic ranged cheat unit based on the Hand Cannoneer, available in later Definitive Edition updates. Training cost: 60 Food, 55 Gold. Its ranged role lets it contribute before melee units connect, but the army needs a screen and enough space to keep firing while it withdraws. These units are supplied through cheat or sandbox use rather than the normal civilization production tree; they are useful for testing scenarios and unusual combat setups.
Base unit statistics
- Ranged attack
- 30
- Range
- 10
- Reload time
- 2 seconds
- Movement speed
- 1.2
- Accuracy
- 95%
Base values before civilization bonuses or researched technologies.
- Focus
- Cheat-only unit · Cheat unit
- Signature / category
- Cheat unit
- Release / context
- Definitive Edition
- Region
- Cheat unit
- Classification
- Cheat units