GUIDE · EDITOR DE ESCENARIO
Editor de escenario player settings
Player settings assign each scenario slot its civilization, control type, team, color, starting recursos, and other parameters. They determine who controls each side and the conditions each player begins with. (starting recursos)

Resumen
Player settings assign each scenario slot its civilization, control type, team, color, starting recursos, and other parameters. They determine who controls each side and the conditions each player begins with. (starting recursos)
How this system affects decisions
Player slots define the scenario's participants and their starting conditions. Civilization and control type determine the available roster and whether the slot is human or AI; team, color, and recursos affect alliances, readability, and opening strength. Incorrect slot settings can leave a player without a valid start or place intended allies on opposing teams. (comida, madera, oro, fortaleza)
Cómo usar esta referencia
For every player slot, set the intended civilization, human or AI control, team, and color before placing starting unidades. Give each side enough recursos for its intended opening and check that allied teams match the objetivos. Test with the actual number of players the scenario supports, including inactive or unused slots, so no unexpected participant receives control or a victory condition. (starting recursos, recursos)
- Enfoque
- Editor de escenario
- Elemento distintivo / categoría
- How it works
- Edición / contexto
- Age of Empires II system
- Región
- Editor de escenario
- Clasificación
- Game systems