FIELD GUIDEAGE OF EMPIRES IIBrowse entries ↗
01 — DARK AGE✦02 — FEUDAL AGE✦03 — CASTLE AGE✦04 — IMPERIAL AGE

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Scenario Editor player settings

GUIDES, MAPS & GAME SYSTEMS · AGE OF EMPIRES II ONLY

GUIDE · SCENARIO EDITOR

Scenario Editor player settings

Set each slot’s civilization, player type, team, color, starting resources, and other match parameters. Player settings define who controls each side and the conditions they begin with.

Scenario Editor Age of Empires II game guide artwork
Related game artwork: Scenario Editor

Overview

Set each slot’s civilization, player type, team, color, starting resources, and other match parameters. Player settings define who controls each side and the conditions they begin with.

How this system affects decisions

Economic systems are shaped by worker travel, access to safe resource sites, and the time spent gathering versus building or moving. Compare a change by how many workers it affects and how long it remains useful, then balance it against the food, wood, gold, and population required to keep the army active.

How to use this reference

Set each slot’s civilization, player type, team, color, starting resources, and other match parameters. Player settings define who controls each side and the conditions they begin with. The mechanic affects the pace at which resources can be gathered, exchanged, or spent. Compare its immediate cost with the production or research it delays, especially before an Age advance.

Signature / category
How it works
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Age of Empires II system
Classification
Game systems
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