Florida
Florida is a Random Map themed around the modern day US state of Florida, located in the Southeastern part of the USA. Its in-game starts and resource placements are generated for each match.

Map character
Start by checking the coast, nearby Market and Trade Route stations; this map places the opening economy close to the shore and route. Scout inland and along the water before sending workers to an exposed station or investing in a Dock. Carib and Seminole sites can shape the army or economy if they are safely reachable.
What to scout
Favor early route control when the Market position can be defended, but do not split the starting force between shore and inland objectives before locating the opponent. A Dock is worthwhile only when the coastal access can be protected. Use the available Native settlement when its options support the current composition.
Coastal opening and exposed Trade Route
Florida was introduced in Definitive Edition and is based on the southeastern United States. Players begin on the coast with a Market and spawn on top of the Trade Route, creating an early contest for route control while the economy is still close to home. Carib and Seminole settlements are available, and Pirate is the named outlaw.
Secure the coast before expanding
The starting Market gives players immediate access to its economic options, but the coastal opening can expose workers and route stations to pressure from land or water. Scout both shoreline and inland approaches before investing in a Dock or sending a forward force. Use the Carib or Seminole settlement when its options support the current army. Florida is a hybrid map.