Units

Guanaco

Guanaco is a huntable animal in Age of Empires III. Its carcass contains 400 Food, providing a finite natural gathering source on maps where the animal is placed.

APPLIES TO The WarChiefs (2006); also in Definitive Edition
Guanaco in Age of Empires III
Guanaco
IN-GAME VALUES

Recorded values

Durability & mobility
20 hit points · 2.0 speed · 18 line of sight

Role, availability & values

Settlers hunt Guanacos and gather Food from the carcass; the recorded data supports up to eight gatherers. The herd location varies with the map and can require a long walk from the Town Center, making the route and worker safety important.

Matchup & timing

Gather from a nearby Guanaco herd while it is safe and plan replacement Food before the animals are exhausted. Protect exposed workers and move the gathering line if the opponent begins raiding. Use map scouting to avoid sending Settlers to a contested herd without support.

Finite food and worker safety

A Guanaco provides 400 Food and supports up to eight gatherers in the recorded data. It is huntable wildlife, not a herdable animal or trainable unit. Its value is highest while the herd is nearby and safe; as it is depleted, move workers to a replacement source before they travel a long route under pressure. Scouting determines whether this food can be used efficiently.

A finite 400-Food hunt

A Guanaco carcass yields 400 Food and supports up to eight gatherers in the recorded data. Its 20 hit points, 2.0 speed and 18 Line of Sight describe the animal on the map, not a combat unit controlled by the player. Settlers hunt it and gather the finite stock; it is not a herdable animal that can be fattened or moved to safety. Scout the herd's location and the path workers need to travel before assigning a large group.

Protect the route and switch before depletion

A nearby Guanaco herd can support early gathering, but an exposed one may invite raids. Keep workers within a defensible response range or provide a safe route back to the Town Center. Do not assign more than the recorded gathering limit, and prepare a replacement source before the carcass runs out. The map decides whether Guanacos are present and how far away they are, so the same opening should not be assumed on every map.