Rhea
Rhea is a huntable animal in Age of Empires III. Its carcass contains 400 Food, creating a finite natural gathering source on maps and scenarios where the bird is placed.

Recorded values
- Durability & mobility
- 20 hit points · 2.0 speed · 18 line of sight
Role, availability & values
Settlers hunt Rhea and gather Food from the carcass; the recorded data supports up to eight gatherers. The animal’s location varies by map, and workers can be vulnerable while travelling to or gathering from a distant herd.
Matchup & timing
Gather Rhea while the area and route are safe, and locate another Food source before the carcass is exhausted. Protect workers if the hunt is exposed to raids, and move the gathering line when a safer resource becomes available.
Gather before the finite flock is depleted
Rhea yields 400 Food and has a recorded gatherer limit of eight. It is huntable wildlife, not an animal that can be trained or stored in a Livestock Pen. Workers may need to travel away from the Town Center, so assess safety and move on when the source is exhausted or raiders threaten the area.
South American wildlife on Pampas and Patagonia
Rhea appears on the South American maps Pampas and Patagonia. Each animal has 20 hit points, 2.0 speed and 18 Line of Sight, and its carcass provides 400 Food for up to eight gatherers. On those maps, identify the flock while scouting for other Hunts so the workers can move to it without crossing an exposed route. Rhea is a finite hunt, not a renewable Food source; once consumed, its stock cannot be restored.
Plan for the two recorded map appearances
Pampas and Patagonia are the recorded Age of Empires III maps for this huntable. Locate the animal while scouting the nearby resource field, then compare its position with safer Hunts before assigning a large worker group. Its 400 Food is a useful finite deposit, but the herd cannot support a permanent economy after the carcasses are consumed.