Tribal Societies
Tribal Societies is an Age of Empires III technology available to Africans from the Exploration Age, researched at Livestock Market. It increases villager hit points by 20%; increases unit affected by villager upgrades hit points by 7%.

Research profile
- Civilization
- Africans
- Research location
- Livestock Market
- Research time
- 20 seconds
- Food cost
- 75
- Effect
- Villager hit points +20%, speed +10%; Unit affected by villager upgrades hit points +7%, speed +3%
- Next technology
- Royal Hunters
Effect & research conditions
Available to Africans from the Exploration Age. Research it at Livestock Market. Effect: Villager hit points +20%, speed +10%; Unit affected by villager upgrades hit points +7%, speed +3%. Research costs 75 food. Research takes 20 seconds. Further research: Royal Hunters.
Research condition
Available to Africans from the Exploration Age. Research it at Livestock Market.
When to research
Research Tribal Societies when the named units or matchup are relevant: Villager hit points +20%, speed +10%; Unit affected by villager upgrades hit points +7%, speed +3%. Finish it before the affected force enters combat, and retain resources for counters and reinforcements; this modifier does not remove the units’ other weaknesses. Use the Livestock Market for research. Research takes 20 seconds and costs 75 food.
African Villager durability and speed
Tribal Societies is an Exploration Age African Livestock Market technology. It costs 75 Food, takes 20 seconds and increases Villager hit points by 20% and speed by 10%. Units affected by Villager upgrades receive 7% more hit points and 3% more speed.
Protect workers and upgrade-linked units
The direct Villager bonus can help workers survive raids and move between tasks, while the smaller secondary effect applies to units that use Villager upgrades. Research when the economy can spare the Food and those units are part of the plan. Royal Hunters is the next technology in the line.