Wind Horses
Wind Horses is an Exploration Age technology available from a Trading Post or Tambo on a Tengri Shrine holy site. It increases Cavalry and pet speed by 0.5 and modifies their rate of fire by 10% under the recorded rules.

Research profile
- Research location
- Trading Post or Tambo on a Tengri Shrine holy site
- Research time
- 30 seconds
- Food cost
- 350
- Coin cost
- 350
- Effect
- Cavalry and pet speed +0.5, Rate of Fire -10%.
Effect & research conditions
The research costs 350 Food and 350 Coin and takes 30 seconds. Its scope is limited to Cavalry and pets. The speed increase can affect their ability to reposition, while the rate-of-fire modifier changes their attack cadence; consult the unit panel to see how the active version expresses that change. Secure the Tengri site before starting research.
Research condition
Available from the Exploration Age. Research it at Trading Post or Tambo on a Tengri Shrine holy site.
When to research
Research before moving an affected force across the map or into a fight where the speed bonus can improve positioning. The rate-of-fire change also affects combat, so compare it with the unit’s attack profile rather than assuming speed is the only effect. The 700-resource cost is best justified when several eligible units benefit and the army can use the upgrade over multiple engagements.
Mobility and attack cadence
Wind Horses affects both movement and rate of fire for Cavalry and pets. Faster movement can help a group reach a flank or withdraw; the attack cadence modifier changes how often eligible units strike. These effects are not universal to all troops, and should not be applied to a unit outside the listed classes. Check a representative unit after research to understand its updated attack cycle, and make sure the benefit fits the formation before spending Food and Coin.