BUILDING · STRUCTURE
Caravanserai
A roadside service building that improves nearby trade-cart travel and recovery.

Overview
A roadside service building that improves nearby trade-cart travel and recovery.
Function and access
A roadside service building that improves nearby trade-cart travel and recovery This determines what the structure contributes to the settlement: economic buildings support resource flow, production buildings add access to an army line, and defensive buildings protect space or routes.
- Available: Imperial Age
- Cost: 175 Wood, 50 Stone
- Construction time: 60 seconds
Durability and battlefield role
The structural values describe what this building can protect, garrison, or attack. Use them to decide whether it is a safe production point, a defensive anchor, or a structure that needs support; scenario and campaign buildings may have rules that differ from standard matches.
- Hit points: 2700
- Melee armor: 3
- Pierce armor: 10
- Line of sight: 6
Function and availability
A roadside service building that improves nearby trade-cart travel and recovery. Available from: Imperial Age; Construction cost: 175 Wood, 50 Stone; Build time: 60 seconds; Line of sight: 6. It supports the economy or settlement system named by its role. Placement near the relevant workers, routes, or resource sites reduces wasted movement and exposure.
Building statistics
- Age
- Imperial Age
- Construction time
- 60 seconds
- Hit points
- 2700
Building values can vary by edition or scenario.