BUILDING · STRUCTURE
Palisade Wall
A low-cost barrier for warning of raids and slowing early attacks.

Overview
A low-cost barrier for warning of raids and slowing early attacks.
Function and access
A low-cost barrier for warning of raids and slowing early attacks This determines what the structure contributes to the settlement: economic buildings support resource flow, production buildings add access to an army line, and defensive buildings protect space or routes.
Durability and battlefield role
The structural values describe what this building can protect, garrison, or attack. Use them to decide whether it is a safe production point, a defensive anchor, or a structure that needs support; scenario and campaign buildings may have rules that differ from standard matches.
- Hit points by Age: Dark Age: 150 · Feudal Age: 250
- Melee armor: 2
- Pierce armor: 5
- Line of sight: 2
Function and availability
A low-cost barrier for warning of raids and slowing early attacks. Available from: Dark Age; Construction cost: 3 Wood; Build time: 7 seconds; Line of sight: 2. Its defensive value depends on the approach it covers and the time it buys for nearby units to respond.
Building statistics
- Age
- Dark Age
- Cost
- 3 Wood
- Construction time
- 7 seconds
- Hit points by Age
- Dark Age: 150 · Feudal Age: 250
Building values can vary by edition or scenario.
- Also known as
- Palisade Wall (Age of Empires II)
- Focus
- Defense · early fortification
- Signature / category
- Construction & function
- Release / context
- Core roster
- Region
- Structure
- Classification
- Buildings