CAMPAIGN · THE FORGOTTEN
Alaric (HD Edition)
The original four-scenario Alaric campaign follows the Visigoths’ struggle through Italy before the sack of Rome.

Overview
The original four-scenario Alaric campaign follows the Visigoths’ struggle through Italy before the sack of Rome.
Scenario details
The original four-scenario Alaric campaign follows the Visigoths’ struggle through Italy before the sack of Rome. Mission order and scenario notes: 1. All Roads Lead to a Besieged City — Alaric’s small force works around Rome rather than assaulting the city. Gather refugees and allied troops, cross the river to remove the three towers, then secure the Gothic camp and hold its Market against a Roman counterattack 2. Legionaries on the Horizon! — A fragile scout uncovers a Roman trap while Alaric waits for news of a promised settlement. After the report, destroy the nearby rally camp, hold the bridge against reinforcements, defeat their commander, and finish by razing the northern fortress 3. Emperor of the West — Move Alaric’s force across Italy and the sea to find Emperor Honorius, only to discover that Sarus has turned against the Goths. Withdraw to a nearby village, establish an economy, and bring down Sarus’s fortress 4. The Sack of Rome — The assault on Rome unfolds on two fronts. Break the eastern approach while a courier reaches Athaulf in the west; gather supplies, take command of his base, and escort him through the city to meet Galla Placidia as Alaric’s forces enter from the other side Use the named objectives, starting setup, and mission order in this entry to distinguish it from the standard skirmish rules.
Campaign mission sequence
The original four-scenario Alaric campaign follows the Visigoths’ struggle through Italy before the sack of Rome. Mission order and scenario notes: 1. All Roads Lead to a Besieged City — Alaric’s small force works around Rome rather than assaulting the city. Gather refugees and allied troops, cross the river to remove the three towers, then secure the Gothic camp and hold its Market against a Roman counterattack 2. Legionaries on the Horizon! — A fragile scout uncovers a Roman trap while Alaric waits for news of a promised settlement. After the report, destroy the nearby rally camp, hold the bridge against reinforcements, defeat their commander, and finish by razing the northern fortress 3. Emperor of the West — Move Alaric’s force across Italy and the sea to find Emperor Honorius, only to discover that Sarus has turned against the Goths. Withdraw to a nearby village, establish an economy, and bring down Sarus’s fortress 4. The Sack of Rome — The assault on Rome unfolds on two fronts. Break the eastern approach while a courier reaches Athaulf in the west; gather supplies, take command of his base, and escort him through the city to meet Galla Placidia as Alaric’s forces enter from the other side
- 1. All Roads Lead to a Besieged City — Alaric’s small force works around Rome rather than assaulting the city. Gather refugees and allied troops, cross the river to remove the three towers, then secure the Gothic camp and hold its Market against a Roman counterattack.
- 2. Legionaries on the Horizon! — A fragile scout uncovers a Roman trap while Alaric waits for news of a promised settlement. After the report, destroy the nearby rally camp, hold the bridge against reinforcements, defeat their commander, and finish by razing the northern fortress.
- 3. Emperor of the West — Move Alaric’s force across Italy and the sea to find Emperor Honorius, only to discover that Sarus has turned against the Goths. Withdraw to a nearby village, establish an economy, and bring down Sarus’s fortress.
- 4. The Sack of Rome — The assault on Rome unfolds on two fronts. Break the eastern approach while a courier reaches Athaulf in the west; gather supplies, take command of his base, and escort him through the city to meet Galla Placidia as Alaric’s forces enter from the other side.
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