TECHNOLOGY · CIVILIZATION-SPECIFIC
Furor Celtica
Siege Workshop units gain hit points.

Overview
Siege Workshop units gain hit points.
Effect and affected units
Furor Celtica changes siege weapons +40% HP. Read the named target carefully: this effect applies only to the units, buildings, or economy described in its entry. This is the main reason to research it; compare the affected units with the army you expect to field.
Research cost and timing
Research is available in Imperial Age at the Castle. The recorded cost is 750 Food, 450 Gold, and the research time is 50 seconds. Consider whether the upgrade will affect enough units or workers to repay that investment before the match is decided.
Effect and research timing
Siege Workshop units gain hit points. Effect: Siege weapons +40% HP. Research becomes available in: Imperial Age; Research at: Castle; Research cost: 750 Food, 450 Gold; Research time: 50 seconds. This research is restricted to its named civilization, so it is part of that faction’s identity rather than a shared option. Its value depends on which units receive the effect and how often they take part in combat; timing it before a major engagement can improve the whole eligible group.
Research details
- Age
- Imperial Age
- Research building
- Castle
- Research time
- 50 seconds
- Effect
- Siege weapons +40% HP
Research requirements and effects for this entry.
- Focus
- Unique technology · Celts
- Signature / category
- Unique technology · Celts
- Release / context
- Civilization research
- Region
- Civilization-specific
- Classification
- Unique technologies