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Celts

CIVILIZATIONS · AGE OF EMPIRES II ONLY

CIVILIZATION · WESTERN EUROPE

Celts

Celts are part of Age of Empires II, representing Western Europe and emphasizing infantry & siege. Their signature roster includes the Woad Raider. Infantry move faster.

Celts Age of Empires II civilization artwork
Celts Age of Empires II civilization artwork

Overview

Celts are part of Age of Empires II, representing Western Europe and emphasizing infantry & siege. Their signature roster includes the Woad Raider. Infantry move faster.

Civilization identity

Celts is classified as Western Europe and is centered on infantry & siege. Its defining roster entry is Woad Raider. This focus is a starting point for reading the technology tree, not a requirement to use only one unit line: the bonuses and matchup determine which parts of the roster are worth investing in. In team games, siege workshops work faster; account for this while choosing allies and deciding which role the civilization should cover.

Civilization bonuses and their value

Each bonus applies to a specific part of the economy, army, or map plan. Read the effect together with its target: a discount matters when it changes a build or upgrade timing, while a combat bonus matters only when the affected unit or structure is actually fielded.

  • Infantry move faster Its practical value depends on whether the affected unit, resource, or building is part of the plan for this match.
  • Lumberjacks work faster This affects economic tempo or worker efficiency and can change how quickly the civilization reaches its next production or Age-up timing.
  • Siege weapons attack faster This directly changes the named unit or structure in combat, so it is strongest when the affected line is part of the army or defense.
  • Sheep cannot be converted while within Celtic line of sight Its practical value depends on whether the affected unit, resource, or building is part of the plan for this match.

Signature units and unique technologies

Woad Raider: Fast infantry suited to flanking and catching slower troops Mounted Crossbowman: A heavily armed ranged cavalry unit with strong attacks but a slower firing cadence Heavy Mounted Crossbowman: An upgraded mounted crossbow unit with improved combat strength These units define the civilization’s distinctive options. Its unique technologies add later-game choices; compare their effects with the cost and research timing before committing resources.

Civilization game plan

The guide below connects the civilization’s bonuses to an opening, a main army, a transition, and the principal risk to watch. Adapt the sequence after scouting rather than treating it as a fixed build order.

  • Opening: Use faster wood collection to establish production early, then pressure with infantry before the opponent’s economy scales.
  • Core army: Fast infantry and Woad Raiders pair naturally with siege for sustained land pressure.
  • Transition: Convert a successful rush into siege-supported pushes; retain enough economy to replace losses.
  • Watch for: The archer technology tree is limited, so keep a plan for ranged threats and avoid building the whole army around archers.

Technology tree gaps

This civilization-specific tree marks the units, research, and upgrades that are unavailable. Check the named production building or research line before planning a transition; the gaps can rule out an otherwise familiar counter or upgrade.

Team-game role

The team bonus is Siege Workshops work faster. This can help define a complementary team role. Coordinate it with allied civilizations that can use the bonus or cover a weakness in the roster.

Strategic identity

Signature unit: Woad Raider. Distinctive bonuses: Lumberjacks work faster. Siege weapons attack faster. Sheep cannot be converted while within Celtic line of sight. In team games, its team bonus is Siege Workshops work faster. Its unique technologies are Stronghold (castles and Towers fire faster); Furor Celtica (siege Workshop units gain hit points). Mounted Crossbowman progression: Mounted Crossbowman; Heavy Mounted Crossbowman.

Unique units

Woad Raider

Team bonus

Siege Workshops work faster.

Civilization bonuses

Unique technologies

Focus
Infantry & siege
Signature / category
Woad Raider
Release / context
The Age of Kings
Region
Western Europe
Classification
Western European
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